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Explore Project Felix

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ExploreProject Felix

Adobe recently released a brand-new 3D editing tool. ‘Project Felix’ is designed to simplify the process of compositing 3D objects in

2D photos. As such, it’s ideal for beginners to 3D, or those who want to mock up a quick design with minimum fuss. At the moment it’s available as a beta version to anyone with an Adobe CC subscription package, so why not download it and have a play? Here are some of the key features…

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Find out about Adobe’s latest 3D editing software for beginners

Adding 3D models

The Assets tab houses a range of free 3D models to try out. It’s a rather random selection of shapes, but useful for those just getting started. If you want more models, download them from Adobe Stock, or add your own with File > Import.

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Adding 3D models.

Manipulating the shape

The tools to the left let you move, rotate and scale your shape along three axes. In the top right of the display are camera controls to orbit and zoom your view of the scene. There’s also a button to ‘frame camera to selection’ so you can zero in on a shape.

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Manipulating the shape.

Fitting a background image

One of the most useful features in Felix is the option to add a background image. Add any image you like, and Felix will analyze the image to determine the perspective of the scene. The 3D objects will then align to the shot so that everything looks A-OK

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Fitting a background image.

Lighting the models

You can choose from several different lighting setups in the tab at the bottom left of the interface. Click Scene in the upper left panel to alter the intensity and rotation of the lighting. If you prefer, you can base the lighting on the background image.

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Lighting the models.

Choosing materials

Materials give 3D objects texture. You can choose from the list of materials in the Assets tab and drag them onto parts of your 3D shape. You can also map images to parts of your object by clicking the image icon next to the material properties.

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Choosing materials.

Rendering and outputting

When you’re happy with your design, go to the Render tab in the top left. Choose an output destination and a file format, then click the Render button. Depending on the complexity of the design, of course, it may take a while to render the scene.

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Rendering and outputting
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